Apr 03, 2009, 04:19 AM // 04:19
|
#1
|
Ascalonian Squire
Join Date: Mar 2009
Profession: R/Me
|
Mending Touch vs. Antidote Signet
Why is [[mending touch] preferred over [[antidote signet]?
|
|
|
Apr 03, 2009, 05:23 AM // 05:23
|
#2
|
Frost Gate Guardian
Join Date: Nov 2006
Location: Warrior's Isle
Guild: Fat Kids Are Hard To Kid [Nap]
Profession: Mo/
|
cause I can use it on other players
|
|
|
Apr 03, 2009, 05:43 AM // 05:43
|
#3
|
Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
|
1) It can be used on other players. (i.e. the Monk who is Dazed)
2) It provides a small heal (even small heals help)
3) It can remove 2 conditions that Antidote Sig would take 2 uses top remove (Deep Wound+Cripple)
For PvE, it doesn't make much sense for a Ranger to use Mending Touch unless you want to help out the Monks. In PvP, it has some significant advantages.
The above is all my personal opinion, most of which comes from listening to others, as I rarely take a self heal or condition removal skill on my Ranger.
|
|
|
Apr 03, 2009, 05:44 AM // 05:44
|
#4
|
Forge Runner
Join Date: Mar 2006
Profession: N/
|
^pretty much
the 3/4s cast time is also an added bonus
|
|
|
Apr 03, 2009, 06:38 AM // 06:38
|
#5
|
Frost Gate Guardian
Join Date: Sep 2008
Location: Hungary
Guild: Ministry of Fate [MoF]
Profession: Rt/
|
Also, it is very cheap and as a touch skill, it can profit from Expertise.
|
|
|
Apr 03, 2009, 08:44 AM // 08:44
|
#6
|
Lion's Arch Merchant
|
Quote:
Originally Posted by Arctica
Also, it is very cheap and as a touch skill, it can profit from Expertise.
|
Signets arent THAT expensive either.
|
|
|
Apr 03, 2009, 11:28 AM // 11:28
|
#7
|
Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
|
antidote sig has a chance to remove upto 4 conditions at once though ;-) plus it costs nothing
|
|
|
Apr 03, 2009, 05:27 PM // 17:27
|
#8
|
Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
|
Finally. I was wondering when this topic would be posted.
Quote:
Originally Posted by Eragon Zarroc
antidote sig has a chance to remove upto 4 conditions at once though ;-) plus it costs nothing
|
Poison and Disease are incredibly easy to reapply. Removing it often has little meaning.
Crippled, DW are much more potent and needs to be removed immediately. Besides you can remove conditions of other ppl. That's awesome and fulfills the ranger's duty of being a utility character.
|
|
|
Apr 04, 2009, 08:58 AM // 08:58
|
#9
|
Wilds Pathfinder
Join Date: May 2008
Profession: R/
|
Use [[Antidote Signet] if you absolutely cannot go /Mo for [[Mending Touch]. Such cases include Scythe Rangers, Thumpers, and RaO Spearchuckers.
|
|
|
Apr 04, 2009, 05:55 PM // 17:55
|
#10
|
Frost Gate Guardian
Join Date: Jan 2008
Location: Lion's Arch
Profession: R/Mo
|
When I'm going Melandru's Shot, I use Mending touch.
If I'm say...R/Rt for Splinter Barrage or Triple Nightmare (triple shot + nightmare weapon) I use antidote sig.
|
|
|
Apr 04, 2009, 09:13 PM // 21:13
|
#11
|
Krytan Explorer
Join Date: Oct 2007
Location: just chillin
Guild: Omg Gwen Is Legal [EotN]
|
i just like [antidote signet] because of the guranteed blind removal. no matter how many conditions are stacked on it though. and because it is unlinked to any attribute.
|
|
|
Apr 05, 2009, 01:49 AM // 01:49
|
#12
|
Wilds Pathfinder
Join Date: Sep 2008
Guild: [YUM]
Profession: R/
|
Icon is better.
No but, it can be used on others, expertise helps it, heals too.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Sir Tidus |
Questions & Answers |
2 |
Jun 23, 2008 09:56 PM // 21:56 |
Skills - Antidote Signet
|
Guild Wars Guru |
The Campfire |
11 |
Jul 25, 2006 05:31 PM // 17:31 |
ubrikkean |
The Campfire |
6 |
Mar 25, 2006 03:39 AM // 03:39 |
Antidote Signet: revamped
|
LifeInfusion |
Sardelac Sanitarium |
10 |
Oct 19, 2005 02:58 PM // 14:58 |
All times are GMT. The time now is 08:18 AM // 08:18.
|